autosprintf: Using autosprintf
3 Using 'autosprintf' in own programs
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To use the 'autosprintf' class in your programs, you need to add
#include "autosprintf.h"
using gnu::autosprintf;
to your source code. The include file defines the class 'autosprintf',
in a namespace called 'gnu'. The 'using' statement makes it possible to
use the class without the (otherwise natural) 'gnu::' prefix.
When linking your program, you need to link with 'libasprintf',
because that's where the class is defined. In projects using GNU
'autoconf', this means adding 'AC_LIB_LINKFLAGS([asprintf])' to
'configure.in' or 'configure.ac', and using the @LIBASPRINTF@ Makefile
variable that it provides.